AI Insights · Timothy · January 2022
Top 5 First Person Games Performance in Germany, Q4 2021
In Q4 2021, the top 5 first-person games in Germany showed varied performance in terms of weekly downloads, revenue, and active users, with notable trends observed across the board.
The fourth quarter of 2021 witnessed significant activity among the top 5 first-person games on a unified platform in Germany. Here's a closer look at their performance, based on data from Sensor Tower.
Call of Duty®: Mobile saw a notable increase in weekly revenue, peaking at approximately $482K in the final week of December. Weekly downloads for the game showed a gradual increase, reaching around 28K in the same period. Meanwhile, weekly active users fluctuated but ended the quarter on a high note with over 512K users.
Chapters: Interactive Stories experienced steady weekly revenue, peaking at around $136K in the week of December 20. The game's weekly downloads saw a rise towards the end of the quarter, hitting approximately 11K in the last week of December. Weekly active users also showed an upward trend, concluding the quarter with around 80K users.
Fishing Clash: Sport Simulator demonstrated a consistent increase in weekly revenue, reaching about $129K in the final week of December. However, weekly downloads showed a significant dip mid-quarter, with a slight recovery towards the end, reaching around 6.7K. Weekly active users saw a decline but picked up slightly to approximately 17K by the end of December.
Minecraft maintained a strong performance with weekly revenue peaking at approximately $134K in the last week of December. Weekly downloads fluctuated but remained strong, reaching around 26K in the final week. The game also saw a stable number of weekly active users, peaking at about 758K towards the end of the quarter.
Hunting Clash: Shooting Games showed an increase in weekly revenue, peaking at around $43K in the final week of December. Weekly downloads were relatively low throughout the quarter but saw a minor rise to about 3.5K in the last week. The game's weekly active users also showed some fluctuation, ending the quarter with approximately 6K users.
For more in-depth insights and detailed data, visit Sensor Tower.